Hey : )
Im absolutely in love with the The Legend Of Zelda franchise and wanted to recreate Link in 3D.
It was incredibly fun creating this character, especially the sculpting part.
I created the sculpt from a sphere and did the retopology and UV's in Maya. For texturing i started off with a ZWrap with one of TexturingXYZ's realistic face scans, which i then cleaned up in Mari. The cloth was created in Marvelous Designer and the Groom in Houdini. I rendered the entire project with Arnold in Maya.